Meet the Faculty! - Todd Lockwood


Todd Lockwood creates his images with a mystic combination of acrylics, oils, 
Corel Painter, Photoshop, blood, epithets, secret incantations, and vodka.


His artwork has appeared on NY Times best-selling novels, magazines, video games, collectable card games, and fantasy role-playing games. They redefined the look of R.A. Salvatore's popular Drizzt novels, and grace the covers of books by Tad Williams, CJ Cherryh, Jennifer Roberson, Mercedes Lackey and others. Wizards of the Coast employed him to redefine the look of the popular Dungeons and Dragons game for its Third Edition release. Most distinctly, Todd modified the look of their dragons, giving them a new and dynamic realism. His work has been honored with multiple appearances in Spectrum and the Communication Arts Illustration Annual, thirteen Chesley Awards including the 2004 award for Artistic Achievement, and numerous other industry honors.


Always known for the narrative power of his paintings, Todd now turns his hand to writing as well. With short stories already published, he is working on a fantasy novel to be published by DAW Books at a date still to be determined. You may view his art at his website, keep up with him at his blog, or get chummy with him on facebook.



How do you battle through rough patches? What drives you forward?

Process. You have to find something to interest you in those difficult projects, then incorporate it into the concept. A terrific sky, for example, or a composition strategy that you've been interested in. Then process will see you out the other side.

What do you wish you had known earlier in your career?

I wish I had discovered conventions far earlier. And that I could have mentored with an experienced illustrator. I did it all the hard way - with myself as a teacher.




What is the best piece of advice you've ever received?

"Hang a show at a science fiction convention." - Terry Czezcko, art director at Asimov's and Analog in the early 90s. She gave me my first work in this industry, and that's how she responded when I asked her how to get more work like hers. I had no idea there was such a thing as a "convention."

At this stage in your career, what is your dream project?

I'm working on it actually. I've sold a novel to DAW Books. When I get the first draft completed I'll start on the sequel and on illustrations drawn from something I own entirely. Can't wait.





What's one thing your students will take away from your workshop?

Hopefully they will understand how to see, and *how* they see. Illustration is a potion mixed from equal parts science, inspiration, emotion, logic, and letting go.



Todd's workshop, Punching Your Viewers in the Eye is scheduled on April 25-27. 
Registration opens on January 25th. (Sign up to the Mailing List for reminders!)




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